PlotSquared synchronization in the bungee cord / waterfall network. Allows several Citybuild sub-servers to be synced in the network. The command / visit shows a GUI with an overview of all plots in the network. / visit ID or click in the GUI teleports. This command will list information all about plot, it should look like this: /plot sethome: This changes the location of your plot spawn, so when you do /plot home it will teleport you to the location you have set this to. I believe, what ever position you type this command, players will spawn exactly like that. /plot center: /plot middle.

  1. Plotsquared Commands List Discord
  2. Plotsquared Commands List Roblox
Nov 29th, 2015
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  1. Allow a player to build while you are online
  2. Claim the nearest plot
  3. Mark a plot as done / finished
  4. Buy the plot you are standing on
  5. Toggle plot chat on or off
  6. Claim the current plot you are standing on
  7. Clear a plot
  8. Manage a plot cluster
  9. Comment on a plot
  10. Condense a plotworld
  11. * This may require consle *
  12. /plot confirm
  13. ( plots.use )
  14. /plot continue
  15. Continue a plot that was previously marked as done.
  16. Related commands: /plot done
  17. /plot copy <X;Z>
  18. ( plots.copy )
  19. /plot createroadschematic
  20. Add a road schematic to your world using roads around your current plot
  21. Convert/Backup Storage
  22. * May require consle *
  23. /plot debug [Message]
  24. ( plots.admin )
  25. /plot debugallowunsafe
  26. ( plots.debugallowunsafe )
  27. /plot debugclaimtest
  28. If you accidentally delete your database, this command will attempt to restore all plots based on the data from plot sighs.
  29. ( plots.debugclaimtest )
  30. /plot debugexec
  31. ( plots.admin )
  32. /plot debugfixflags <world>
  33. ( plots.debugfixflags )
  34. This debug command will force the reload of all plots in the DB.
  35. * May require consle *
  36. /plot debugpaste
  37. ( plots.debugpaste )
  38. /plot debugroadregen
  39. ( plots.debugroadregen )
  40. /plot debugsavetest
  41. This command will force the recreation of all plots in the DB
  42. * May require consle *
  43. /plot delete
  44. ( plots.delete )
  45. /plot deny <player>
  46. ( plots.deny )
  47. /plot done
  48. /plot done
  49. Download your plot
  50. Get this help menu
  51. Go to your plot
  52. Review the comments for a plot
  53. Related commands: /plot comment
  54. /plot info <id>
  55. ( plots.info )
  56. /plot kick
  57. ( plots.kick )
  58. /plot list
  59. ( plots.list )
  60. /plot restore
  61. ( plots.load )
  62. /plot merge [direction]
  63. Merge the plot you are standing on with another plot
  64. move a plot
  65. Player music in a plot
  66. Show plugin information
  67. Purge all plots for a world
  68. * May require consle *
  69. /plot rate [# next]
  70. ( plots.rate )
  71. /plot regenallroads <world>
  72. Regenerate all roads in the map using the set road schematic
  73. Reload configurations
  74. Remove a player from a plot
  75. Save your plot
  76. Schematic command
  77. Set a plot value
  78. Set the plot name
  79. Set the plot biome
  80. Set the plot description
  81. Set plot flags
  82. Set the plot home
  83. Set the plot owner
  84. Setup wizard for plot worlds.
  85. Swap two plots
  86. Target a plot with your compass
  87. /plot template [import export] <world> <template>
  88. ( plots.admin )
  89. /plot toggle <setting>
  90. ( plots.use )
  91. /plot tp <alias id>
  92. ( plots.tp )
  93. /plot trim
  94. ( plots.admin )
  95. Allow a player to build in a plot
  96. Unclaim a plot
  97. Remove a denied user from a plot
  98. Unlink a mega-plot
  99. Remove a user from a plot
  100. Related commands: /plot trust
  101. /plot update
  102. ( plots.admin )
  103. /plot visit <player alias world id>
  104. ( plots.visit )
  105. /plot weanywhere
  106. ( plots.worldedit.bypass )
  107. That's all of the commands, Enjoy.
RAW Paste Data

Source: https://www.spigotmc.org/resources/plotsquared.1177/

Source Code:
https://github.com/IntellectualSites/PlotSquared
Plotsquared Commands List
Contributors:
Citymonstret, Empire92, MattBdev, dordsor21
Languages Supported:
English, German, Spanish, French, Italian, Korean, Chinese
Donation Link:
https://www.paypal.me/mattbdev
List

{Wiki
Discord Source Dev Builds Legacy Dev Builds JavaDocs bstats }
Thetopworld management plugin!
ByCitymonstret&Empire92&MBon29 &dordsor21

Support PlotSquared:paypal

If you need PlotSquared for 1.8-1.12.2 please read below:

  • The version downloadable from this page is for > 1.13 and above only <
  • To download PlotSquared for > 1.8-1.12.2 < visit https://ci.athion.net/job/PlotSquared-Legacy/
  • Legacy will get bug fixes only. Do not expect new features for the legacy version. Please make sure to enable metrics if you still want features and bug fixes for the legacy version.

What is PlotSquared?

  • PlotSquared is a land management plugin and world manager which also comes with several highly configurable world generators. (See images below)
  • You can create plots of land in existing worlds using plot clusters, or you can have a full world of plots.

Plotsquared Commands List Discord

Conversion to PlotSquared is automated

Plotsquared Commands List Roblox

  • See here for PlotMe conversion. (Not supported in 1.13)
  • See here for Plotz conversion. (Not supported in 1.13)

PlotSquared is not just for creative servers

  • Survival servers: We have a “town” template included with the plugin, or create your own using /plot setup
  • Skyblock: “skyblock” template included with the plugin
  • Are you a programmer? Use it to manage minigames. Clear arenas async, and manage plots using the plot cluster API.
  • It’s also being used on forge servers such as pixelmon.

Fast, scalable and efficient

  • Async plot clearing is more than 800 times faster than PlotMe, among many other performance improvements
  • Async world generation using PaperMC
  • Works with hundreds of thousands of plots, or monster 2K x 2K custom terrain plots, with many functions built specifically for mass plot management
  • Plot condensation and world trimming can drastically reduce the size of the world on disk
  • Powerful plot analysis and auto clearing mean you can further remove low quality plots

Support

  • Legacy support for Bukkit 1.7 – 1.12, Sponge, and Nukkit (MCPE)
  • Updated support for Bukkit 1.13
  • Support for offline mode servers
  • Community translations for several languages (may be outdated but updates are welcome)

Features

  • In built plot downloading + cross server saving and loading + some optional web interfaces
  • Plot swapping / copying and cross world plot moving
  • Plot merging, your own plots or between friends
  • Extensive flag system so you can decide what should be protected on a per world, or per plot basis
  • Plot entry notifications / per plot time / weather / music etc with the flag system
  • Add custom roads to existing maps to make them look nicer
  • Recolor all text easily and configure additional messages however you want
  • Dynamic world border to prevent excessive exploring
  • Mob protection and per plot mob limiting
  • Interactive commands such as plot listing
  • Plot rating, ranking, complexity analysis, and auto clearing calibration
  • Use javascript to add new commands or script simple things like auto merging all plots
  • Plot schematic saving, loading and pasting
  • Per player settings such as plot chat and entry notifications
  • World creation either with multiverse, /plot setup, or manual yml configuration
  • Command recommendation if you mistype something
  • Plot commenting and inboxes
  • World auto trimming which reduces the CPU and disk usage when people explore
  • Pistons and Sand/TNT cannons are properly restricted
  • Per plot redstone settings + plot redstone disablers
  • Optional fast async worldediting
  • WorldEdit (included)/VoxelSniper (with addon) restricted to plots
  • Chunk processing to safely unload dangerous chunks (also processes WorldEdit commands)
  • Component setting (floor, wall, border)
  • Section off areas (e.g. an area for donors) with plot clusters, or add plot clusters to vanilla worlds
  • Use holograms instead of signs if you want (HoloPlots addon)
  • Four tiers of plot allowance: Owner, Helper, Trusted, Denied
  • Plot naming (for teleportation)
  • Configurable command confirmation (e.g. for /plot clear)
  • Manage islands, skyblock, vanilla worlds, or certain sections of worlds as plots
  • A lot of generators, and settings to choose from
  • Installation (includes conversion)
  • Usage (info about various parts of the plugin)
  • Permissions (Basic permission setup)
  • Commands (List and description of all commands)

Addons
Official addons we created:

Updated: Plot2Dynmap(Dynmap addon)
Legacy:

  • Plot2Dynmap(Dynmap addon)
  • VoxelSniperRegions(Restrict VoxelSniper)
  • PlotRankup(Plot approval system)
  • PlotUpload (Web interface that supports multiple servers)
  • PlotWebPHP(Web interface that supports plot searching)
  • HoloPlots(Plot holograms)
  • RedstoneClockPreventer2(prevent clocks)
  • CommandBlock (Restrict command blocks to plots)
  • FastAsyncWorldEdit (Async WorldEdit in plots)
  • PlotHider (Make plots invisible)

Official generators:

  • HybridGenerator (This is bundled with PlotSquared.jar and supports plot + road schematics as well as Augmented generation)
  • BiomeGenerator(Natural biomes within plots not a world generator)
  • PlotSquaredSG(Standalone generator not a plot manager)
  • AdvPlots(Non square schematic generation)
  • BasicPlots(Basic generator with 1 plot per chunk)
  • PlotSquaredMG(Large custom terrain gen)
  • IslandPlots(Islands in ocean)

Forks:

  • Chinese version(中国版)
  • SpongeAPI version
Plotsquared

Useful plugins (third party):

  • WorldEdit(Edit blocks within your plot)
  • VoxelSniper (Ranged map editing)
  • TerrainControl(Control over augmented plot worlds)
  • ArmorStandTools(Add armor stands in your plot)
  • BuildersUtilities (Miscellaneous features to help with building)
  • PlotsMenu (GUI for plot commands)
  • Umbaska (Skript addon)
Video tutorials:

Other videos:
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Add roads to your world…

  • Roads can be conveniently added to new or existing worlds
  • Supports larger plot sizes than pure schematic generation
  • (here’s the template below /plot template import <world> bridge)


In built plot downloading (no setup required)…

  • Just use /plot download
  • Cross server “/plot save”, “/plot load” and “/plot schematic paste url:<value>”
  • See addons above for additional web interfaces


Plot merging…

  • Use commands or enable auto merging
  • Merge plots and build with friends
  • Use /plot setup

Combine generators; with or without roads…
  • Generate using any generator you want e.g. Normal terrain, Nether, or even TerrainControl
  • Plot clusters can go anywhere, and can simply be invisible boundaries if you want.


Actually set the plot biome…

  • using FAWE
Notifications/Per plot time + weather…
  • Default generator bundled with PlotSquared
  • Percentage control over plot components and blocks
List
Any plot shape…


Want a feature added? Suggest it in the discussion section!